
Sony is not reversing its decision to stop making physical game discs for new PlayStation titles, even after vocal pushback from players. The company's chief financial officer, Lin Tao, told investors during an earnings call that Sony weighed the community's concerns but intends to "cautiously move this forward."
Tao, speaking through an interpreter, said the main driver is the ongoing digitalization of content across all media, not just games. The executive acknowledged the company put significant thought into the opposition from PlayStation fans, but the broader industry trend toward digital distribution made the change inevitable.
The plan, announced earlier this month, sets January 2028 as the cutoff for manufacturing new PlayStation game discs. Sony has already started converting its disc-production facility to work on optical microlenses instead. The shift has drawn criticism from players worried about the resale market, true ownership, and the long-term preservation of game media. A weeklong PlayStation content blackout has been organized for August 23 in protest.
Sony's own financial data reinforces the rationale. In the 2025 fiscal year, physical game sales brought in just over $781 million, while digital game sales reached about $6.5 billion. In-game purchases added another $8.4 billion. The gap suggests the physical disc business is now a small part of Sony's gaming revenue.
The Verge reported the earnings call comments and the financial figures from Sony's quarterly report. Sony's public statements frame the move as a measured response to market reality, but critics argue it undermines consumer rights and preservation efforts.
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TECHNOMALIST

